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- serious game design, storytelling & realization - 

ARIE'S ESCAPE ROOM

[Escape Room customized for Client in Control training]

WHAT

Playfully introduce caregivers to Archipel's EKDOM principles and put the client back in charge.

WHO

(Care) employees Archipel

STORYTELLING

Whereas in a classic Escape Room you solve puzzles to escape within an hour, the focus in this Escape Room is on the learning aspect. In this case, it is about getting to know fictional resident Arie better and finding out why he is angry. The puzzles provide information about his life and what he cares about.

So you connect with Arie literally and figuratively, because he feels that much in his daily life is determined for him. And that frustrates him. Therefore, it is up to the caregivers to find out what makes him happy. They help him choose, organize solutions, involve his social network and make new appointments that they actually keep.

PARTNERSHIP

&happy (project management), Notion (realization) and Archipel Zorggroep (Principal, SME and user)

PROJECT RESULTS

  • Tailor-made escape room
  • 4 to 6 players
  • Puzzles related to the fictional client Arie
  • 21 digital and analog puzzles and quiz questions
  • 45-50 minutes of experience

EXPERIENCE IT YOURSELF

De Escape Room is eigendom van Archipel.