Home » Custom and serious game design » Sherlock’s Brain Attic

- game design & storytelling - 

SHERLOCK'S BRAIN ATTIC

[Traditional Escape Room in the form of a ride]

WHAT

Work out the overall design of an escape room about Sherlock Holmes. Invent a Sherlock Holmes case in Amsterdam. The puzzles should fit into the narrative so that players are immersed in the experience.

WHO

Escape room players, company outings, stag parties

STORYTELLING

A mysterious organization founded by the brother of Sherlock Holmes can successfully access the brain of the late Sherlock Holmes to solve unsolvable cases. Until now. A mysterious case in Amsterdam causes Holmes himself to become a mystery. What causes his brain to malfunction? Unravel the mysteries of one of the world's smartest brains. Step into Sherlock's 'Brain Attic' and solve the problem together before his brain never lets you out again.

PARTNERSHIP

Fundustry (client and user), Novitas Heritage (projectmanagement & game design), Studio Semaphore (construction, decoration, engineering and programming, visual effects, graphic design, voice acting and soundscape), Wonderling (storytelling)

PROJECT RESULTS

  • An escape room in a Sherlock Holmes theme
  • For 2-5 players
  • Puzzles that fit the narrative
  • 'The case of the diamond from Amsterdam'
  • 14 unique puzzles
  • 60-minute experience

EXPERIENCE IT YOURSELF

De escape room 'Sherlock's Brain Attic' is te boeken via de website van Fundustry.

And what did the participants think?